Dollmare

Dollmare is a psychological horror game centered around a quiet but deeply unsettling job inside a remote doll factory. You take the role of a desperate worker who accepts a night-shift position inspecting toys for quality issues. What seems like simple work quickly reveals itself to be unnerving, as the line between object and observer starts to blur.

Observation as Survival

The core gameplay of Dollmare revolves around close visual inspection. You must examine each doll as it passes along the assembly line, identifying anything that doesn’t seem quite right. Sometimes it's a cracked eye or misplaced limb, but at other times, the changes are more disturbing—shifting heads, unnatural stillness, or expressions that weren’t there before. The challenge isn’t to react fast, but to stay focused, catch details, and resist the growing sense that something is watching from just outside your view.

The Factory and Its Rituals

Beyond the workbench lies the rest of the factory, which you’ll explore during breaks or when the power falters. Dim corridors, locked storage rooms, and flickering lights form a space that reacts subtly to your presence. You're instructed to follow specific safety rules—rules that seem arbitrary at first but later reveal deeper meaning. Touching certain dolls, moving too slowly, or failing to follow instructions can lead to consequences. The factory becomes a character itself, one that doesn’t scream but whispers.

Dynamic Haunting and Replayability

Dollmare is not built on jump scares or combat. Its tension comes from unpredictability. Events aren’t scripted in a fixed order, and new anomalies or scenes can appear on each playthrough. One night might pass with nothing but oppressive silence. Another might bring unexplained sound from a sealed room or a power outage during your inspection shift. The randomness makes every session uncertain, and every decision—what to report, where to explore—adds layers to the experience.


Key features of Dollmare:


·         First-person doll inspection gameplay focused on detail and perception

·         A factory environment filled with passive unease and reactive spaces

·         Non-linear narrative elements and unscripted hauntings

·         Subtle horror mechanics without jump scares or enemies

·         Multiple outcomes based on observation and exploration


Dollmare offers a horror experience that hides its teeth behind stillness. It doesn’t chase you—it waits. With each passing hour, the sense of safety fades, replaced by questions the game refuses to answer directly. It invites players into a world where being alert is your only defense, and fear comes from what quietly changes when you're not looking.

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